Kena: Bridge of the Spirits is the first game that the Ember Lab developer has created, but you could not know when looking at him or playing. It does not make anything dazzling or revolutionary in terms of real gameplay, but it is a solid setback to the structures of the Games of the Nintendo 64 era with an incredibly represented story in which you want to spend a lot of time. Ember Lab used to be just an animation and digital content study before this first game, a fact that you can certainly believe after seeing Kena cut scenes. They are nothing less than surprising, and if the game had the option to see all the animated scenes one after another, you would think you re watching a movie. That dexterity of the animation also extends out of the cutting scenes and in the world of Kena itself. It seems that the characters and environments could have been taken directly from a Disney or Illumination movie, especially the adorable Rot characters that we will arrive later, but there is a ...
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