Nice to announce that Mortal Online 2 will start (in early access) on October 26.
Free-to-play? Not. Buy-to-play? Also not. Starvault AB has decided on a subscription model, in which monthly we will pay a few or a dozen dollars (the exact amount is not yet known).
In this way, Mortal Online 2 will avoid P2W elements, moreover, in the subscription price, we will get all future updates and add-ons.
The Pay-to-Play model has one more advantage. At any time, we can take a break and come back to the game (reading a subscription) later.
Mortal Online 2 does not have to be afraid of competition from New World, Elyon or Lost Ark Online. It is access other than all, addressed to a specific group of recipients (hardcore), which are not among the above-mentioned titles.
Main features of Mortal Online 2:
- Unreal Engine 4 engine
- Firstly view
- No levels of experience
- No stupid quests
- No typical character classes
- Low Fantasy
- Sandbox game based on learning skills
- A huge world (six times larger than in the original)
- Megaserwer
- Open PvP (we can attack another player at any time)
- Fight on the mountains
- All items in the game can be created alone (through extensive crafting)
https: //store.steampowed.com/app/1170950/mortal_online_2/
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